How To Use An Xbox Wired Controller On Mac For Rocket League

How To Use An Xbox Wired Controller On Mac For Rocket League Rating: 3,3/5 6659 votes

Originally posted by:you guys are all wrong. Controllers do not work at all on Mac as of December 12 2016. Bootcamp 2.1 for mac. No matter what controller you use, it will not work in-game or in the menu. This is a bug that Psyonix has recognized but have not put much if any effort into fixing. There is another discussion on this here as well as on the psyonix forums. If you use windows parallel on ma os the controller does work on 'mac' That is true.

I have both an xBox 360 wired controller and the Steam controller (which is my main controller for games like Rocket League and indies) in place, and wanted this because I like the form factor of the 360, but find the rear paddles on the Steam controller crucial for how I play.

If you use bootcamp and boot your mac into windows it works. But then you are no longer using the mac version of the game.

There are several unofficial projects that aim to provide Xbox One controller support for the Mac, but the one we recommend is the project by (a.k.a. To use it, first disconnect your Xbox One controller from your Mac if necessary (if you had tried to just plug it in without any drivers, you’d notice that it doesn’t do anything, even though the controller is recognized in System Profiler). Next, head over to the at GitHub. If you’d like to check out the source code and compile the installer yourself, you’ll find all you need at the project’s main page. For users who would rather not bother with source code, you can find a pre-compiled version ready to go at the.

Download and run the installer package and follow the on-screen prompts. You’ll need to reboot your Mac after the installation is complete, so make sure to save your work and close any open apps. Once your Mac reboots, connect your Xbox One controller using a cable and you’ll see the controller’s Xbox light turn on if the driver installation was successful. To configure your Xbox One controller for use with your Mac, head to System Preferences, where you’ll find a new “Xone Controller” preference pane. With your Xbox One controller plugged in, you’ll be able to test buttons and inputs, adjust deadzones for calibration, and optionally invert the control scheme for the left or right analog sticks.

Unfortunately, you can’t use the Xbox One controller wirelessly, as Microsoft uses a proprietary wireless technology for the Xbox One, compared to Sony, which uses standard. We’ve been testing the Xone-OSX driver for a few days and are happy to report that everything works great in apps like and modern. Controller support isn’t as broad in OS X as it is in Windows, but Xone-OSX makes the the Xbox One controller look like an Xbox 360 controller to most applications, ensuring maximum compatibility for the relatively limited number of games that support third party controllers. As with the PS4 controller, just make sure you go into each app’s settings or preferences and select the Xbox One controller prior to starting the game (it appears as “Microsoft Official Wired” in OpenEmu, for example). If you have trouble with Xone-OSX, another Xbox One controller for Mac project is, also hosted at GitHub.