Gamecube Emulator Mac Osx

Gamecube Emulator Mac Osx Rating: 5,0/5 9517 votes

Dolphin emulator official build 2.0 all the new builds are for PC www.dolphin-emu.com (also plays wii games).

I’ve been experimenting with the marvellous recently. It’s an open source project that allows us to play Nintendo Gamecube and Wii games on modern hardware. Dolphin is available for Windows, OS X and Linux. I have a wireless Xbox 360 controller for Windows at my disposal, but the only Windows hardware I have is the first generation Surface Pro. While the controller connects without issues, the Surface sadly just isn’t fast enough to run Dolphin.

My more powerful hardware is Mac based, and Dolphin runs great on my Mac Mini. But I had no idea how to connect my Xbox controller to it. Turns out it’s actually a breeze to setup: let me show you how it worked for me on OS X El Capitan. Which Xbox Controller am I referring to here Before we start, let’s clear up a small misunderstanding that may arise with Xbox controllers.

The Xbox 360 came with wireless controllers that used to hook up directly to the console. Those are great, but traditionally there was no way to connect them to anything else (they don’t use standard Bluetooth). To alleviate this, Microsoft have released two versions of this controller for PC gamers: the Xbox 360 Controller for Windows (wired, USB cable attached), and a more elegant version called the Wireless Xbox 360 Controller for Windows (same controller as the one that came with the Xbox 360, plus a wireless USB dongle). Either controller will work fine, here’s a picture of the one I’m using: Installing the Xbox 360 controller’s driver No official Mac drivers are available for the Xbox controllers, but developed one back in 2005. The project was forked and, where you can find the latest version. Head over to the Releases section and download an installable DMG archive.

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After installing the driver, you’ll find a new item under System Preferences called Xbox 360 Controllers: Plug in your wireless USB dongle now and press the big X button to connect the controller to the dongle (I’m assuming it’s already been paired). Wired controllers simply plugin to the USB port and are connected immediately. Open the preference pane to verify this: when connected, your controller should show up in the list. The driver will read the controller’s input, but it won’t map anything you do to what a game might expect (for example, press the space bar to jump in a platform game). To use the controller with anything other than Dolphin, you’ll need a small utility that will interpret controller input and translate it to keyboard and mouse movements, such as or (both available from the App Store). However, the Dolphin Emulator has such a mapping option built in, so there’s no need for such tools. Let’s see how to map that Xbox controller so that it behaves just like an old Gamecube controller.

Configuring Dolphin for use with the Xbox 360 Controller Open Dolphin and head over to GCPad. If you don’t see this option, it will read “Controllers”. That’s an indication that Dolphin can’t see a gamepad, probably because the driver isn’t installed, or it’s disabled. If Dolphin was open while you installed the driver, restart your system. Click on GCPad and select your Xbox controller under device.

By default the button mapping looks like this: I didn’t quite understand how to change this, but it’s remarkably easy and only takes 30 seconds: Take a look at the left box entitled Buttons. You’ll see a column of controller buttons (A, B, X, Y, Z, etc) that correspond to the buttons on the original Gamecube controller. By default they’re mapped to keyboard shortcuts you can see in the right column (for example, the Gamecube controller’s A button is mapped to your Mac keyboard’s X button). How to install mamp on mac for wordpress.